Responsibilities :
● Create 3d assets (includes modelling ,and texturing) as per as concept.
● Understanding project requirements and collaborating with the team.
Skills
● Should have a knowledge of 3dsMax/Maya/blender, and Photoshop.
● Knowledge and understanding of high poly and low poly modelling, UVs ,texturing and baking.
● Basic knowledge of Unreal Engine scene setup and lighting.
Qualifications.
● Experience Window: 0-2 years